Polished Landscapes

Polished Landscapes by Gutekfiutek M&B:Warband 1.158

Install PL

Original post by Gutekfiutek http://forums.taleworlds.com/index.php/topic,122423.0.html
All credits of this mod goes to Gutekfiutek, original creator of Polished Landscapes and all thats part of it.

Download link: http://robhost.nl/delzarosmodding/downloads/Native PL 1.158.rar
Download the adjusted module at the link above and place it in your \Mount&Blade Warband\Modules directory.
Start the game and select the module and you're good to go.
To use your old save game copy the save files (from Native or any other) into its corresponding directory in your Document directory.

Example:
from: 'C:\Users\yourusername\Documents\Mount&Blade Warband Savegames\Native'.
To: 'C:\Users\yourusername\Documents\Mount&Blade Warband Savegames\Native PL 1.158', if the corresponding folder doesen't exist, create it. (be sure to copy the name exactly)

Install PL into your mod

IMPORTANT - place flora_kinds.txt and ground_specs.txt from PL_warband archive into \Mount&Blade Warband\Modules\Mod name\Data folder.
Copy Brf files from \Modules\Polished_Landscapes\Resource to Modules\Mod name\Resource.
Copy textures from \Modules\Polished_Landscapes\Textures to Modules\Mod name\Textures.
Copy *.sco files from \Modules\Polished_Landscapes\SceneObj to \Modules\Mod name\SceneObj.

In module.ini replace the follwing entries with Load_resource to Load_mod_resource.
load_mod_resource = map_tree_meshes
load_mod_resource = particle_meshes
load_mod_resource = tree_meshes
load_mod_resource = xtree_meshes
load_mod_resource = grass_meshes
load_mod_resource = plant_meshes
load_mod_resource = xtree_meshes_b
load_mod_resource = xtree_meshes_c
load_mod_resource = grass_meshes_b
load_mod_resource = tree_e_meshes
load_mod_resource = terrain_borders
load_mod_resource = particles_2

And add load_mod_resource = env_materials at the end of the list.


Screenshots





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